2016年11月8日 星期二

Shape Computing Group | Emergence SHAPE


Project Description |

This project is aimed to develop a graph engine which can recognize emergence shapes according to the concept of shape grammar by George Stiny in 1960's. "Shape" is a non-classical representation which provide readers multiple ways to read. For human beings, it is easy to catch a sub-shape embedded in a shape but difficult to computers. The first version of this engine is designed to find out all the quadrilaterals including convex ones and concave ones. This engine is developed in Rhino environment with Rhino Python to connect architecture designers. Users can draw any shape and this engine will report the number of all possible quadrilaterals and list them as a category.

 Fig.01 "Finding all quadrilaterals" Test 01, T.C. Kurt Hong, 2016 Summer
 Fig.02 "Finding all quadrilaterals" Test 02, T.C. Kurt Hong, 2016 Summer
 Fig.03 "Finding all quadrilaterals" Test 03, T.C. Kurt Hong, 2016 Summer
 Fig.04 "Finding all quadrilaterals" Test 04, T.C. Kurt Hong, 2016 Summer
Fig.05 "Finding all quadrilaterals" Test 05, T.C. Kurt Hong, 2016 Summer
Fig.06 "Finding all quadrilaterals" Test 06, T.C. Kurt Hong, 2016 Summer





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